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Uncharted 2 demo, DLC climb onto PlayStation Store on January 28
Chances are, you've played Uncharted 2 by now. Wait, you haven't? Why? Do you not trust us?!
If the lack of a single player demo has turned you off Naughty Dog's latest adventure, worry no more. A free Uncharted 2 demo is making its way to the PlayStation Store next Thursday, January 28th. In addition, premium DLC will supplement its release for fans that are still making their way through the online leaderboards.
As previously mentioned, the first DLC pack will add Sev and a Helghast soldier from Killzone 2, Nathan Hale and a Chimera from Resistance 2, and Cole (both good and evil variants) and Zeke from inFAMOUS. This first set of DLC will be available for $4.99 in the US.
If the lack of a single player demo has turned you off Naughty Dog's latest adventure, worry no more. A free Uncharted 2 demo is making its way to the PlayStation Store next Thursday, January 28th. In addition, premium DLC will supplement its release for fans that are still making their way through the online leaderboards.
As previously mentioned, the first DLC pack will add Sev and a Helghast soldier from Killzone 2, Nathan Hale and a Chimera from Resistance 2, and Cole (both good and evil variants) and Zeke from inFAMOUS. This first set of DLC will be available for $4.99 in the US.
Best of the Rest: Justin's Picks of 2009
This was hands-down the funniest game released in 2009, and 2009 was a year in which we got a new Tim Schafer game and the return of the Monkey Island series, so that's saying something. If you missed out, please go buy it, it's cheap as can be and a true delight.
Best of the Rest: Kevin's Picks of 2009
Halo Wars
Yeah, that's right, Halo Wars. I've already caught enough flak for putting this on my best-of list for 2009 (it's hard to even remember that it came out way back in February), but it deserves to be recognized ... so pay attention once your laughter has died down. Ensemble Studios (RIP) proved that you could bring a real-time strategy game to a console, and still make it enjoyable. Sure, you'll never have 1:1 parity mapping everything a full-sized keyboard offers onto a controller, but this game came close. It's a pity Ensemble closed, since we'll never see any expansion packs or a sequel. The good news is that, since it wasn't received with blaring trumpets and the sounds of cash registers ringing, you can pick this up for under 20 bucks for some good fun.
Yeah, that's right, Halo Wars. I've already caught enough flak for putting this on my best-of list for 2009 (it's hard to even remember that it came out way back in February), but it deserves to be recognized ... so pay attention once your laughter has died down. Ensemble Studios (RIP) proved that you could bring a real-time strategy game to a console, and still make it enjoyable. Sure, you'll never have 1:1 parity mapping everything a full-sized keyboard offers onto a controller, but this game came close. It's a pity Ensemble closed, since we'll never see any expansion packs or a sequel. The good news is that, since it wasn't received with blaring trumpets and the sounds of cash registers ringing, you can pick this up for under 20 bucks for some good fun.
Best of the Rest: Andrew's Picks of 2009

This year had a number of terrific downloadable games (this list is a testament to that), however no game -- retail or digital -- connected with me like Flower. Jenova Chen's flOw was an interesting experiment, but Flower is an actual game. In fact, Flower is one of the few experiences I can think of that show the true potential of games as a unique storytelling medium. No other non-interactive art form will ever be able to replicate what thatgamecompany has managed to create.
Army of Two: The 40th Day multiplayer inspired by Counter-Strike, Killzone 2
While Army of Two's focus has always been cooperative gameplay, EA Montreal's Eric Chartrand is responsible for designing the competitive multiplayer aspects of The 40th Day. In an interview with with That VideoGame Blog, Chartrand notes that one of the big changes for the AoT sequel is to adapt the multiplayer aspect, and make it play differently from the campaign mode. Whereas the story can feature designed bottlenecks (such as doors that require both players to open), multiplayer cannot, simply because humans play differently than AI. "The toolset we use in single-player has to be different from the one we use in multiplayer," Chartrand explains.
Interestingly, Chartrand notes two games as his main inspiration for The 40th Day's multiplayer offerings: the decade old Counter-Strike and the recently-released Killzone 2. "What works in Counter-Strike is that you don't get progression," a stark contrast to the level-up gimmick common in most online shooters. "So why it works is because the gameplay in it. The second-to-second, the movement of the character, the shooting, the intensity of the combat is still fresh, even ten years after. So that's why we wanted to craft an experience that is as close to this as possible."
Chartrand has even more praise for Guerrilla's FPS. "Killzone 2 has great maps, probably the best maps out there," he admits. However, what inspired Chartrand the most appear to be the game's community features, particularly its stats-laden website. "This link between stats, profile, friends, leaderboard ... all the community aspects, I think the Killzone guys did a very good job and we strive to imitate them."
Interestingly, Chartrand notes two games as his main inspiration for The 40th Day's multiplayer offerings: the decade old Counter-Strike and the recently-released Killzone 2. "What works in Counter-Strike is that you don't get progression," a stark contrast to the level-up gimmick common in most online shooters. "So why it works is because the gameplay in it. The second-to-second, the movement of the character, the shooting, the intensity of the combat is still fresh, even ten years after. So that's why we wanted to craft an experience that is as close to this as possible."
Chartrand has even more praise for Guerrilla's FPS. "Killzone 2 has great maps, probably the best maps out there," he admits. However, what inspired Chartrand the most appear to be the game's community features, particularly its stats-laden website. "This link between stats, profile, friends, leaderboard ... all the community aspects, I think the Killzone guys did a very good job and we strive to imitate them."
Guerrilla compares Killzone 1 and 2, side-by-side
It's been five years since Guerrilla released the original Killzone on PS2. Five years, one console generation, and seven PPEs later, Guerrilla crafted what remains one of the best looking games to date: Killzone 2. In its retrospective piece, Guerrilla compares how the tech and characters have changed in the five years spanning the two console games.
Perhaps most surprising about the comparison is not how improved the PS3 game is -- rather, we're impressed at how well the PS2 game has stood the test of time. Perhaps it's time to revisit the PS2 original, for those of you lucky enough to own a backwards-compatible PS3.
Perhaps most surprising about the comparison is not how improved the PS3 game is -- rather, we're impressed at how well the PS2 game has stood the test of time. Perhaps it's time to revisit the PS2 original, for those of you lucky enough to own a backwards-compatible PS3.
Be thankful, Killzone 2 double XP multiplayer starts this weekend
Just in time for your Turkey Day weekend, Killzone 2 will be activating double XP on all multiplayer games from November 27th to November 30th.
In addition to double XP, Guerrilla will host a Killzone 2 "retro tournament" using only the Beach Head and Southern Hills maps from the second DLC pack, both remakes of Killzone 1 maps. If you don't have the DLC yet and don't want to drop "money" on it you'll want to check out Killzone.com -- free codes will be given away later this week.
In addition to double XP, Guerrilla will host a Killzone 2 "retro tournament" using only the Beach Head and Southern Hills maps from the second DLC pack, both remakes of Killzone 1 maps. If you don't have the DLC yet and don't want to drop "money" on it you'll want to check out Killzone.com -- free codes will be given away later this week.
Killzone 2 soundtrack assaults iTunes
Do you want to transform your boring morning commute into an epic war set in an alien battlefield? If the answer is "yes," you may want to pick up the newly released Killzone 2 soundtrack from iTunes. The 29-track digital album can be downloaded for $9.99 and includes composer Joris de Man's orchestral accompaniment to warfare. With titles like "Heavy Resistance" and "Nuked," you can expect every piece of this score to be quite rousing.
[Via PlayStation.Blog]
[Via PlayStation.Blog]
Killzone 2 CG intro wins Roses Design award
Axis Animation won a gold award for "Best Use of Animation" for its work on the Killzone 2 CG intro (embedded above). Described as one of the studio's "most ambitious projects," the intro features over three minutes of footage from Vekta to Helghan in one seamless sequence that's free of cuts until the final climatic shot. Director Stuart Aitken is certainly deserving of high praise for setting the stage for one of the PS3's most visually involving games to date.
SCEE Platinum line expands, includes Resistance 2, Killzone 2
The European budget line of "Platinum" titles has expanded quite significantly, adding four new titles for the low price of £19.99 / €29.99. The collection now includes Metal Gear Solid 4, MotorStorm: Pacific Rift, Resistance 2 and Killzone 2.
We're a bit jealous of our European friends, as games rarely get the "Greatest Hits" label so soon. Killzone 2, for example, released just a little over six months ago. However, it makes sense to drop the price of these games, especially Killzone 2, so soon -- there are a lot of new PS3 owners out there, hungry to try out the system's greatest games.
We're a bit jealous of our European friends, as games rarely get the "Greatest Hits" label so soon. Killzone 2, for example, released just a little over six months ago. However, it makes sense to drop the price of these games, especially Killzone 2, so soon -- there are a lot of new PS3 owners out there, hungry to try out the system's greatest games.
PlayStation Home gets animated t-shirts, Killzone space tomorrow
While we admittedly don't frequent Home on a regular basis, we are glad to see that SCEA has designed a catchy promo to end their videos with. The redesigned PS3 logo and the slogan "It Only Does Everything" is a great statement that really makes clear the PS3's ability to play more than games. Now if only SCEA would bother going on a marketing campaign like its European counterpart ...
Rumor: Best Buy offering new PS3 buyers a free game to discourage Slim trade-ins

According to our tipster, who snapped the picture above (Kotaku also claims to have verified the story), Best Buy sent out an internal memo instructing employees to try to convince customers not to return their recent purchases for Slims with the offer of a free copy of either inFamous, Killzone 2, or MLB 09. The memo also states that there is no official "street date" for the system, so it could be out on the shelf already.
Is a free game sufficient salve for the burn of just missing out on a Slim? Or will irate customers with valid receipts ignore the offer entirely in pursuit of a less monolithic console? If you are in the position of having just bought a PS3, do let us know if this sends you scrambling back to Best Buy in search of some kind of better buy.
And if you're a high-level Sony executive, don't (try to) hide your immediate plans from your consumers. As it turns out, people like being informed about the things they're planning to buy. Nobody would have bought a PS3 in the last couple of weeks if we had known about the Slim, and there wouldn't be any emergency programs like this as a result of it.
Gallery: PlayStation 3 Slim
Guerrilla Games taking a break from Killzone 2, turning on double XP this weekend

In less depressing news, the US PlayStation blog countered the EU team with some happier news, revealing that a double XP weekend is in full effect in celebration of the latest DLC pack, Napalm & Cordite. And, hey, if you haven't picked up any of the new maps yet, maybe the DLC bundle package is for you. Nothing goes better with double the XP than new maps and weapons, after all.
Source - Yay! Double XP weekend
Source - No! Guerrilla Games "stepping back" from Killzone 2 [Via CVG]
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PSN Thursday: Comic-Con Edition

Yeah, the PSN update's a little late today. You can blame Comic-Con Craziness for that, but the sheer amount of content should be enough to calm you down, now that it's out. As if Killzone 2 and WipEout HD DLC wasn't enough, Shatter sees a release today, alongside some PS1 games. As for PSP owners, you've got two Tomb Raider games to grab. Not to mention that Dissidia demo and some more Rock Band Unplugged DLC.
Choose your platform to view the corresponding release list:
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(Note: Continue past the break to view both release lists.)
European PSN releases for July 23

There's plenty of content to nom on in this latest PSN update. WipEout HD Fury and the Killzone 2 pack make up for the fact that there's no LittleBigPlanet DLC this week. Not only that, but Shatter is now available and has been joined by a surprise addition in the form of Final Fantasy: Crystal Defenders. PSP owners have much less content to choose from, and if you don't own Rock Band Unplugged or Dynasty Warriors Strikeforce, there's nothing for you here.
Choose your platform to view the corresponding release list:
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(Note: Continue past the break to view both release lists.)

















