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MAG gets free 'Trooper Gear Pack' DLC next week
Ten-hut, soldiers! HQ has just sent word that some new gear will be shipping to the front lines of MAG next week, free of charge: the Trooper Gear Pack. In this parcel, we'll finally get access to the Flashbang grenade -- which should help us confuse and outwit the enemy. But, that's not all: our supplier, Zipper Interactive, also reports it's bundled in some new LMGs (Raven's APEX 100SE, S.V.E.R.'s RTK-74 Vla, and Valor's Mk 46 Mod 1) and uniforms.
The full rundown is available via Zipper's site, where it's also revealed that double XP will be available on the battlefield throughout next weekend (March 25 - 28). It's a nice bonus for our continued service, though we consider it bad timing. Operation PAX East will be in full effect by the 25th, so we doubt we'll find time to benefit from the extra incentive to hoist the S.V.E.R. flag.
The full rundown is available via Zipper's site, where it's also revealed that double XP will be available on the battlefield throughout next weekend (March 25 - 28). It's a nice bonus for our continued service, though we consider it bad timing. Operation PAX East will be in full effect by the 25th, so we doubt we'll find time to benefit from the extra incentive to hoist the S.V.E.R. flag.
MAG developers provide instructional videos on how to be better at MAG
What, you think the Joystiq Biomass, MAG's premier, S.V.E.R.-aligned clan will accept any greenhorn off the street to join its ranks? No, no -- we're only looking for cold-blooded, military-minded killing machines. If you're hoping to join our prestigious organization, you might want to give PlayStation.Blog's recently concluded MAG Developer Tips series a look-see. It provides helpful information on how to play each archetype, how to fill each leadership role, and to not get destroyed in the various gametypes.
You'll find links to all of these lessons posted after the jump. Study up, and we might just reconsider your application.
You'll find links to all of these lessons posted after the jump. Study up, and we might just reconsider your application.
MAG patch 1.03 arrives tomorrow
We've gotten pretty into MAG here at Joystiq HQ, but it's had the unintended side effect of causing us all to get really excited about incredibly minute things in patch notes. Take for example the recently-detailed 1.03 patch for the game, due tomorrow. We know for a fact that at least one Joystiq staffer sent a co-worker an instant message reading "'Changed resuscitated player's camera orientation to match the last camera direction used while incapacitated instead of the pre-harm camera.' YES." See? Super nerdy.
Sure, there are some bigger, easier-to-understand balancing changes in there, too, but if you're a MAG fan, we imagine you'll be inclined as we are to ravenously dissect all the nuts and bolts.
Sure, there are some bigger, easier-to-understand balancing changes in there, too, but if you're a MAG fan, we imagine you'll be inclined as we are to ravenously dissect all the nuts and bolts.
MAG 1.02 patch cleared for duty, to deploy tonight
Medics, it's been a long, hard road in MAG -- hopefully until now. The PlayStation Blog reports that a new patch -- version 1.02, the first of many coming down the pipe -- will be available for download on your console war station tonight at 1 a.m. PST / 4 a.m. EST. The central theme is medical improvements -- specifically, the elimination of the onscreen medic icon from anyone who has a Medical Kit. Now, only those who have the Resuscitation Kit will have the cross.
Also, the only soldiers who will see icons over downed players waiting for a resuscitation are those that can actually resuscitate them, which should help get some of that clutter off the screen. Finally, Zipper has added distance counters for those fallen comrades, giving medics a better idea of how far away those in need are.
If you're looking for more intel on starting out (or just some general tips on being a badass), hit up the PS Blog.
Also, the only soldiers who will see icons over downed players waiting for a resuscitation are those that can actually resuscitate them, which should help get some of that clutter off the screen. Finally, Zipper has added distance counters for those fallen comrades, giving medics a better idea of how far away those in need are.
If you're looking for more intel on starting out (or just some general tips on being a badass), hit up the PS Blog.
Sony: PS3 supply to be 'tight' over coming months

As this is the first we've heard about any sort of PlayStation 3 hardware shortages, we followed up with Seybold to make sure he wasn't only warning about future supply issues, but also explaining January's sales of the console. He told us: "Yes. The strong demand carrying through the holidays was evident and early in the month we [knew] there was going to be limited supply of the PS3 at retail in January. We're working closely with the retail channel to meet this demand, but expect tight supply for the coming months."
The upcoming supply issues may also be a result of Sony's "upcoming line up of the industry's most anticipated games" -- games like Heavy Rain, God of War 3, and ModNation Racers. Seybold additionally points out that "this momentum is fueled by a stellar holiday" and the recent releases of games like MAG and BioShock 2. We here at Joystiq have yet to see the shortages at our local brick-and-mortars, but feel free to let us know if you do!
Interview: Zipper's Alan Van Slyke on MAG's past, present and future

We first spoke to the game's producer, Alan Van Slyke, during PAX 2009, when he explained a bit of the techno-wizardry which powers the game's internal servers. Yesterday, we got a chance to speak with Van Slyke once more -- this time about the pressures associated with developing a game of this (forgive the pun) magnitude, whether the game's rigorous beta testing paid off, and how one of MAG's three factions has evolved into an unstoppable victory machine.
Joystiq: When did Zipper Interactive decide on making a multiplayer game with 256 players? None of your studio's earlier games are nearly that large in scope – what kind of factors led to that decision?
Alan Van Slyke: Well, I think that specific number actually came more from design than it was just an arbitrary number -- but definitely the early thinking was we want to build something big.
Gallery: MAG
MAG designed to be a 'platform,' balancing patches coming soon

Van Slyke explained, "we made a big investment, we had a lot of learning, we built a lot of tech, and we have this awesome multiplayer platform that we can build upon and add new gametypes to." He later added, "the possibilities are endless for us, and in many ways, even though we just released the game, looking forward for us is super exciting, knowing what we can do with the engine we have today."
The producer also addressed concerns many players have had with balancing issues -- particularly that the ragtag S.V.E.R. faction is far too overpowered. "It's something we're definitely aware of, and we've already got a number of fixes in the pipe. We're definitely committed to making sure all the maps, factions and gear is perfectly balanced." For more information on MAG's past, present and future, check out our full interview with Van Slyke when it goes live tomorrow afternoon.
Dragon Quest VI remake approaches 1m Japanese sales in first week

A pair of other newly-released RPGs also did quite well: the PS3 version of tri-Ace's shooty-RPG End of Eternity (we call it "Resonance of Fate") landed in second place on the weekly software chart with 118,088 units sold (the Xbox version charted respectably at #8, selling 27,048 units) and Ar Tonelico 3 hit #4 with 81,633 copies sold. Even the Japanese release of MAG managed to make it into the top ten!
See the complete weekly top ten sales list after the break.
Mass Effect 2 enjoys effective debut in UK
Mass Effect 2 has warped to the top of Chart-Track's UK sales chart, revealing that Britain isn't just about Just Dance (which still stepped its way into second place, by the way). Comparing debut weeks, the Normandy crew's second outing sold twice as well on Xbox 360 than the original did back in 2007 and three times higher on PC. EA is expecting a good financial return from Mass Effect 2, having already shipped 2 million copies.
Taking the bronze this week on the all-formats chart is Call of Duty: Modern Warfare 2, and in fourth is ... MAG. Yes, coverage of the PS3-exclusive may have been totally eclipsed by BioWare's space opera, but it still managed a strong debut -- have a look at our review to see if it's worth the attention. The rest of the list features the usual suspects, though Dragon Age: Origins has made a return to the top 40. It seems Mass Effect 2 wasn't the only BioWare game casting a spell over consumers last week.
Source – Mass Effect 2 gravitates to No1 [GFK Chart-Track]
Source – Latest UK Software Charts [GFK Chart-Track]
Taking the bronze this week on the all-formats chart is Call of Duty: Modern Warfare 2, and in fourth is ... MAG. Yes, coverage of the PS3-exclusive may have been totally eclipsed by BioWare's space opera, but it still managed a strong debut -- have a look at our review to see if it's worth the attention. The rest of the list features the usual suspects, though Dragon Age: Origins has made a return to the top 40. It seems Mass Effect 2 wasn't the only BioWare game casting a spell over consumers last week.
Source – Mass Effect 2 gravitates to No1 [GFK Chart-Track]
Source – Latest UK Software Charts [GFK Chart-Track]
Review: MAG
MAG is one of the most ambitious, innovative games I've played over the course of the past year -- and considering the past year has seen the introduction of a disc-jockey simulator and a game you play exclusively with your feet, I think that's a braggable claim.
If you're coming over to MAG straight from an extended tour of service in Modern Warfare 2, the transition is going to be a rough one. While the former rewards mad skillz and high K/D ratioz, Zipper Interactive's 256-player battles ultimately aren't affected by your personal performance. No one player can pull his team to victory -- and, alternatively, no one player can be blamed for his team's loss, which really takes the pressure off of mediocre soldiers like me.
Instead, battles are won with communication, teamwork and leadership. When all three are present in your squad, MAG is one of the most enjoyable multiplayer shooters you'll ever play. When just one of them is absent, it's a total nightmare.
If you're coming over to MAG straight from an extended tour of service in Modern Warfare 2, the transition is going to be a rough one. While the former rewards mad skillz and high K/D ratioz, Zipper Interactive's 256-player battles ultimately aren't affected by your personal performance. No one player can pull his team to victory -- and, alternatively, no one player can be blamed for his team's loss, which really takes the pressure off of mediocre soldiers like me.
Instead, battles are won with communication, teamwork and leadership. When all three are present in your squad, MAG is one of the most enjoyable multiplayer shooters you'll ever play. When just one of them is absent, it's a total nightmare.
Gallery: MAG
MAG dev calls Xbox Live 'more juvenile' than PSN

But, we'd disagree with Jones. Uncharted 2 and Modern Warfare 2 on PS3 play home to players that are just as foul-mouthed as the ones on Xbox. Here are just a few examples. Imagine how terribly offensive the service would be if more players used headsets!
If only there were more people like PlayStation VP Kevin Butler playing games online. At the very least, the online world would be a funnier place. Check out his new ad after the break.
[Via VG247]
Source - Zipper: Xbox Live "more juvenile" than PSN - Gamerzine
Source - It Only Does 256 Players - PlayStation.Blog
Valkyria for $20 with MAG or ME2 purchase at Toys R Us, other games on clearance
Be honest -- regardless of which of the Great Console War's factions you side with, you're either going to purchase MAG or Mass Effect 2 at some point next week. While you're doing so, Toys R Us will be running a pretty sweet promotion: purchases one of those games and also grab Valkyria Chronicles on PS3 for just $20. Now, we realize the 360 diehards out there will have little use for this game. However, we suggest sending it to your favorite PS3-loving comment-sparring partner. Think of the hours of entertainment they've brought to your life!
If tactical RPGs aren't your area of expertise, we also suggest checking out the rest of Toys R Us' site for a killer clearance sale on a number of games and accessories. You'll have to dig through a disheartening pile of Imagine titles to find the valuable chunks of ore -- don't let it break your spirits! It's worth it, we promise.
If tactical RPGs aren't your area of expertise, we also suggest checking out the rest of Toys R Us' site for a killer clearance sale on a number of games and accessories. You'll have to dig through a disheartening pile of Imagine titles to find the valuable chunks of ore -- don't let it break your spirits! It's worth it, we promise.
Heavy Rain, God of War III PS3 bundles listed for Europe

A similar bundle will also be released for Heavy Rain on February 24 for the same price, according to Amazon France -- and wouldn't you know, the bundle box image is classier than the North American game box. There's also a supposed MAG bundle due out January 29, but Amazon just shows the bundle as a regular 250GB PS3 and a copy of MAG.
[Via Kotaku; thanks francisco dang!]
Final MAG beta statistics released, over one million served
The last beta phase for Zipper Interactive's pseudo-MMOFPS MAG has ended, and the developer has compiled some facts and figures you may find fascinating. According to a recent post on the studio's blog, over one million people downloaded the MAG beta client worldwide. Of that group, around 619,000 people gained at least one point of experience, 52,846 became eligible for Squad Leader status, 10,249 became Platoon Leaders, 3,181 hit the rank of Officer in Charge, and only 143 players reached the level 60 experience cap.
Zipper also broke down the populations of the three factions: Raven and Valor each netted about 38 percent of the game's player base, while SVER only picked up 24 percent. However, despite its smaller size, SVER ended up winning out overall for the Sabotage gametype. Well, now we know which private military contractor is the plucky underdog.
Zipper also broke down the populations of the three factions: Raven and Valor each netted about 38 percent of the game's player base, while SVER only picked up 24 percent. However, despite its smaller size, SVER ended up winning out overall for the Sabotage gametype. Well, now we know which private military contractor is the plucky underdog.
MAG Trophies revealed, not a walk in the park
If you were looking for the more punishing end of the "Trophy Difficulty Spectrum," you've found it: PlayStation.Blog recently revealed the full list of Trophies for Zipper Interactive's MAG, which will require completionists to get a character to the level cap for each of the title's three factions. Based on our time with the demo, we estimate that process will take you about until MAG 2: Now With 257-Player Battles comes out.
Click past the jump to see the rest of the game's unlockable accomplishments.
Click past the jump to see the rest of the game's unlockable accomplishments.
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