wipeout-hd posts (Subscribe to this feed)
Report: Half of Studio Liverpool staff laid off
According to a report from Develop citing inside sources, Sony has terminated half of all employees at Studio Liverpool -- the team behind the WipEout franchise. In January 2009, Sony merged Studio Liverpool (formerly Psygnosis) with Evolution Studios and last week announced plans to restructure the new team. In its report of the restructuring, GamesIndustry.biz noted redundancies "may be necessary;" however, Sony has yet to confirm how many positions were affected by the decision.Within the comments of GI's original article, a user registered as SCEE programmer Paul Ripley wrote "I would estimate about at least 50% of Studio Liverpool has [just] been culled (myself included). Hard to work out exact numbers at the moment." Develop's inside source relayed similar information, noting Sony's layoff plans for the studio were "looking heavy."
Joystiq has reached out to Sony for comment, but has yet to hear back as of this publishing. If you work/worked for Studio Liverpool and would like to speak to us on or off the record, we're all ears.
Sony 'restructuring' Studio Liverpool
Things sound pretty rough for Sony's SCE Studio Liverpool. Following the merging of Wipeout HD developer Studio Liverpool (formerly Psygnosis) with Evolution Studios, Sony Computer Entertainment announced that it is "restructuring" the studio. According to GamesIndustry.biz, it is currently unknown how many jobs will be affected. Evidently, Sony is looking to relocate staff rather than lay them off, though, as GI puts it, "some redundancies may be necessary."In a statement, SCE said that "production on a number of projects within Studio Liverpool will cease immediately due to project prioritisation," and assured that "this decision will have no impact of the role that the North West Studio Group will play in the future of all PlayStation platforms." Except, of course, for the part of its role that included making those unspecified projects.
WipEout HD in-game ads return, still affect load times

The 2.10 update for WipEout HD boldly proclaims that "Changes have been made so that any adverts shown during loading screens will not adversely affect the loading times" upon first launch. OK, ads are back, but at least they don't increase load times -- right? Not so fast. When loading a particular race, we perceived some degree of delay while the ad (in this case for Fat Princess) played. Wanting to make sure it wan't just in our ads-in-our-games-can-leave-now-please heads, we timed it. Lo and behold, the same course loads in 16.9 seconds without the ad and 21.7 with it -- an almost five second difference.
The results were more or less the same for every track we tried, with smaller venues loading faster, naturally. So, despite assurances otherwise, load times are being affected by the re-instated ads. We're working to get in touch with Sony and the game's developer, SCEE Studio Liverpool, to find out exactly what gives.
[Thanks, Ken!]
New in-game ads speeding towards WipEout HD
WipEout HD (and Fury) will be receiving a 2.10 patch soon. In addition to "small improvements to front-end functionality" and some minor fixes, the 2.10 patch will change the way in-game advertisements are displayed. You'll recall, Sony was largely criticized for the game's State Farm ads which increased load times – a "no no" for the in-game ad model. SCEE marketing executive Mikel Arrien says they've learned from the controversy: "We have therefore focused on ensuring that the advertising is embedded as sympathetically to the overall experience as possible."
That doesn't mean ads have been completely removed from the picture with 2.10! In fact, more advertising is about to hit the game -- at least in European territories. "WipEout and in-game advertising and sponsorship have gone hand-in-hand since 1996, when a now famous energy drink appeared in the seminal Wipeout 2097 and over the years many brands and products have been associated with the series," Arrien said, trying to explain why the WipEout HD platform seems so ripe for commercialization.
That doesn't mean ads have been completely removed from the picture with 2.10! In fact, more advertising is about to hit the game -- at least in European territories. "WipEout and in-game advertising and sponsorship have gone hand-in-hand since 1996, when a now famous energy drink appeared in the seminal Wipeout 2097 and over the years many brands and products have been associated with the series," Arrien said, trying to explain why the WipEout HD platform seems so ripe for commercialization.
Wipeout HD, Fury expansion bundled for Blu-ray in Europe
PSN's WipEout HD and WipEout HD: Fury wiLl relEase In a retAil bunDle tHis OctoBer in EuRope. The £20 package will hit the shopping circuit on the 16th, just over a month from today.
We've followed up with Sony America about whether the disc will release in North America -- but don't get too hopeful. We're not sure if any of the Blu-ray compilations of PSN titles released in Europe have ever made it across the pond (or the Pacific). However, if you're adamant about owning the game on a disc, there's always the option of importing, thanks to the PlayStation 3's dismissal of region locking.
Update: A Sony representative let us know the company has "no plans to release this in NA at this time."
We've followed up with Sony America about whether the disc will release in North America -- but don't get too hopeful. We're not sure if any of the Blu-ray compilations of PSN titles released in Europe have ever made it across the pond (or the Pacific). However, if you're adamant about owning the game on a disc, there's always the option of importing, thanks to the PlayStation 3's dismissal of region locking.
Update: A Sony representative let us know the company has "no plans to release this in NA at this time."
Gallery: WipEout HD
Gallery: WipEout HD - Fury
Sony wipes out interfering ad from WipEout HD
Sony has removed a controversial in-game ad from WipEout HD, which slammed the hover brakes on the futuristic racer by increasing load times. A Sony representative informed GI.biz that the commercial was removed while the company attempts to make sure that ads do not affect gameplay. The obtrusive commercial was part of a new deal between Sony and Double Fusion, an in-game advertising firm. It's definitely not a good sign when the first ad out of the gate ends up being a picture-perfect example of consumers' worst fears about in-game advertising.
Double Fusion slows down WipEout HD with ads

Players have become accustomed to load screens, but now they must also wait for an advertisement to play before beginning a new race. As demonstrated by a user-captured video, the standard load time for WipEout HD is about eight seconds long. If an advertisement plays, the load time increases more than twofold: to nineteen seconds.
Most in-game advertisements appear as unobtrusive and non-interactive billboards. However, slowing down a game's performance to present ads in a program gamers have already paid for is far too intrusive. Jonathan Epstein, CEO of Double Fusion, stated that "Double Fusion is responding to advertiser demand and offering an engaging ad format while pushing in-game ad innovation to a new level." It's unfortunate that we have to wait while that new level loads.
[Thanks, Chris!]
Hands-on: WipEout HD Fury

Almost immediately, it's apparent that Fury is a game's worth of content by itself. After installing the pack, players will choose the content they'd like to access. Selecting Fury will bring a drastic change to the interface, with its black background and intense red HUD. From there, players will be able to go through the Racebox and Grid as usual.
The single player grid repeats the same progression structure found in HD and PSP's Pulse. The grid in Fury will take players through the 12 new tracks. Once again, players will have to place in single races, fastest lap challenges, and Zone levels. However, in addition to the challenges found in the original game, Fury introduces three new modes: Eliminator, Zone Battle, and Detonator.
Gallery: WipEout HD - Fury
WipEout HD Fury expansion dated July 23, priced
Source - Playstation.Blog.Europe
Source - Playstation.Blog [US]
Gallery: WipEout HD - Fury
WipEout HD expansion in final testing
According to the PlayStation Europe Blog, WipEout HD's upcoming game-altering DLC, entitled Fury, is in final QA testing. Answering a short list of questions submitted by blog regulars, WipEout HD game director Tony Buckley and producer Paul Tweedle noted the expansion was in the "final phase" of testing and promised release information would be announced (via the PlayStation Blog) after it completes the process. Fury is set to add a laundry list of content, including 8 tracks, 13 ship models and 3 game modes, to the popular anti-grav racer.
[Via CVG]
[Via CVG]
'Fury' coming to WipEout HD
One of the new modes being reintroduced to WipEout HD is the "Eliminator" mode, last seen in PSP's Pulse. This combat-centric mode gives favor to killing instead of racing. It's one of our favorite modes from WipEout Pulse, so we're glad to see it make a comeback.
In addition, the upcoming Fury DLC will add "Zone Battle," a multiplayer twist on the classic "Zone" concept. In this new mode, players will be able to acquire zone pads and choose between a speed or health boost. Opponents will be able to drop zone barriers, a deadlier WipEout interpretation of Mario Kart's banana peel. Finally, the "Detonator" mode has players shooting at mines while trying to try through 14 different stages. We'll be giving you a full hands-on report on "Fury" later this week.
Gallery: WipEout HD - Fury
WipEout HD update adds online podium, invites, spectator mode

The update also introduces online badges for all participants -- regardless of finishing position, players have the chance to win one of 33 online badges in recognition of how they preformed in the race. Whether players who use the edge of the track for guidance like bowling alley gutter bumpers are "badge worthy" is still unclear.
The V1.3 update also introduces a Spectator Mode for race latecomers. If an event is underway when a player connects they will be able to watch the race unfold from various camera angles and are added to the game lobby during the next session. A full list of features, plus new online match customization options, are after the break.
CES 2009: Sony shows off 3D display tech with PS3

Like this but COMING OUT OF YOUR SCREEN WATCH OUT
Ars Technica had a brief glimpse at some new 3D technology on display at Sony's CES booth and came away impressed. Though a Sony representative remained mum on specifications and insisted that it was merely "a look at what 3D could look like if Sony decided to move in this direction," the effect on PlayStation 3 games proved most enticing. After peering through "a dorky set of black glasses" at Wipeout HD, post author Ben Kuchera noted, "I was ready to whip out my credit card right there."
Late last year, a stereoscopic 3D Certification and Advocacy group claimed that Sony was fully intending to support 3D stereoscope technology, in both movies and games, in 2009. In the interest of embracing as many dimensions as possible, we sincerely hope the CES showing manages to draw out a few more credit cards. (But not from tech journalists -- those are usually maxed out.)
Sony teases 3D PS3 tech at CES
Thought playing Gran Turismo 5 in 2160p wasn't insane enough? Then how about playing it in 3D? How about combining the two ... er, we're getting a little too excited about the future here -- let's get back on track. At CES in Las Vegas, Sony had been showing off some 3D tech tie-ins for the PS3, displaying WipEout HD and Gran Turismo 5 Prologue running in true 3D.
Ars Technica went through the whole orgasmic experience recounting it as "one of the best demos of 3D technology [they] have ever seen." But hold your horses, folks; Sony says it's all for show ... for now. "We're not going to talk about specifications," said a Sony rep. "This is just a look at what 3D could look like if Sony decided to move in this direction."
The black shades the gent is wearing in the picture is the 3D goggles for gameplay. It's not as dorky as Ars thinks it is ... imagine wearing those horrid red/blue specs, ew! The blur screen is no doubt an effect of the 3D and, well, we're dying (as much as you are) to know what it actually was like. Guess we'll never know for quite some time.
[Thanks Julian A. and Erico316!]
Ars Technica went through the whole orgasmic experience recounting it as "one of the best demos of 3D technology [they] have ever seen." But hold your horses, folks; Sony says it's all for show ... for now. "We're not going to talk about specifications," said a Sony rep. "This is just a look at what 3D could look like if Sony decided to move in this direction."
The black shades the gent is wearing in the picture is the 3D goggles for gameplay. It's not as dorky as Ars thinks it is ... imagine wearing those horrid red/blue specs, ew! The blur screen is no doubt an effect of the 3D and, well, we're dying (as much as you are) to know what it actually was like. Guess we'll never know for quite some time.
[Thanks Julian A. and Erico316!]
Evolution and Sony Liverpool studios merging, combining resources

"Each studio has its own internal concepting group which will always be looking at new opportunities and new IPs," Denny told GI.biz, "and we'll continue to extend and innovate within our existing franchises as well." The move won't happen "overnight," but the synergy that would result is sure to be beneficial to off- and hovering-slightly-above-road racing fans. We only hope that the two studios don't fall into the same trap Team Joystiq does whenever united under one roof: hours upon hours wasted looking at funny cat videos.
Featured Galleries (view all)
Team Joystiq
Chris Grant
Editor-in-Chief
James Ransom-Wiley
Managing Editor
Ludwig Kietzmann
Senior Editor
Andrew Yoon
East Coast Editor
Randy Nelson
West Coast Editor
Justin McElroy
Reviews Editor
Alexander Sliwinski
Contributing Editor
Ben Gilbert
Contributing Editor
David Hinkle
Contributing Editor
Griffin McElroy
Contributing Editor
JC Fletcher
Contributing Editor
Kevin Kelly
Contributing Editor
Mike Schramm
Contributing Editor
Richard Mitchell
Contributing Editor
Xav De Matos
Contributing Editor
WIN Network
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- Also on AOL
Joystiq Video

Loading Viddler Videos
AOL News
© 2010 Weblogs, Inc. All rights reserved. Joystiq [PlayStation] is a member of the Weblogs, Inc. Network.










